Just returned from New York City where I was showing the Raygun book to ten select art buyers, art and creative directors. With all that email, conference calling, iChatting and even FaceTime, there's no substitute for meeting people face to face. And Debra Weiss who puts on these OnOnOne portfolio shows provides a setting for that second to none. I walked away with a new understanding how the work was perceived, how to present, explain and edit it down for the next showing. Priceless experience and as always a great shot in the arm that we're heading in the right direction with the work. Some pictures from the trip and space below...
Triggered in 2006 by graphic designer and CGI artist Michael Tompert, Raygun Studio grew to a collective of curious and like-minded artists, who have perfected the art of raytracing in those 16 years.
Raygun’s projects reflect Michael’s designer sensibilities—delivering a memorable and strong first read to stand out on a mobile phone, yet with depth and layers of complexity revealed when closing in on a 20-foot tradeshow display.
Creating one-of-a-kind iconic images and motion for some of the world’s most influential and interesting brands have repeatedly earned the studio a place in Luerzer’s ‘200 Best Digital Artists in the World’.
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