What does a living organism look like that's deadly, yet considered beautiful by those hunting for it? Hidden not within a jungle or a test tube, but within terabytes of big sequence and genome data. Finding the answer to this question was the essence of this recent assignment. A continuation of Big Data themes that seems to have been developing here at the Atelier. It had us venture deeper into the fairly new world of generative art, a trend that's been developing in parallel with the ever increasing power of the Intel chips and multiplying complexity and interconnectivity of all digital systems and our world itself. What I liked about it too, was that it called for the Image Design aspect of our offerings and exploring new CGI tools. Here's a look at some designs then...
Triggered in 2006 by graphic designer and CGI artist Michael Tompert, Raygun Studio grew to a collective of curious and like-minded artists, who have perfected the art of raytracing in those 16 years.
Raygun’s projects reflect Michael’s designer sensibilities—delivering a memorable and strong first read to stand out on a mobile phone, yet with depth and layers of complexity revealed when closing in on a 20-foot tradeshow display.
Creating one-of-a-kind iconic images and motion for some of the world’s most influential and interesting brands have repeatedly earned the studio a place in Luerzer’s ‘200 Best Digital Artists in the World’.
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