About to give RealFlow the boot. Welcome Xparticles. Liquid Simulation for mere mortals right within Cinema 4D. Here's a screenshot from Ben, our CGI animation and simulation artist doing the sim thing in the Raygun R&D warehouse and ammo depo...
Triggered in 2006 by graphic designer and CGI artist Michael Tompert, Raygun Studio has since grown to a collective of curious and like-minded artists, who have perfected the art of raytracing in these last ten years.
Raygun’s projects reflect Michael’s designer sensibilities—delivering a memorable and strong first read to stand out on a mobile phone, yet with depth and layers of complexity revealed when closing in on a 20-foot tradeshow display.
Creating one-of-a-kind iconic images and motion for some of the world’s most influential and interesting brands have repeatedly earned the studio a place in Luerzer’s ‘200 Best Digital Artists in the World’.